Tag Archives: game

Digital snippets: 3D printing, Burberry, Barneys, Karl Lagerfeld, Fendi, Primark

25 Jun nike_banner

Time for yet another catch-up on recent stories from around the web surrounding all things fashion and digital:

nike_3dprintingSHOE

  • New stamping ground for Nike and adidas as 3D shoes kick off (as pictured) [FT]
  • How Burberry uses Facebook, Twitter, Pinterest and Google+ [Econsultancy]
  • Barneys targets social-savvy men via new Instagram account [Luxury Daily]
  • Fendi to unveil revamped website [WWD]
  • Primark makes online debut with Asos partnership [Marketing]
  • Retailers’ digital ad spending nears $10 billion [Mashable]
  • Apple-like ecosystems for luxury brands? [BoF]
  • Gilt launches first brick-and-mortar retail store [PSFK]
  • Fab raises $150 million from investors in China, Japan [Mashable]
  • Rad, a Parisian hipster fashion portal, gets $3.3m led by Index to go international [TechCrunch]

Digital snippets: Louis Vuitton, Love magazine, & Other Stories, Nike, Caché, Hearst

2 Jan louisvuitton_paperdoll1

Happy new year one and all! To kickstart 2013, here are a handful of stories surrounding all things fashion and digital from over the holiday period you may have missed:

LouisVuitton_paperdoll

  • Louis Vuitton pushes spring/summer line with downloadable paper doll cutouts (as pictured) [Luxury Daily]
  • Love magazine released a star-studded Fashion Nativity video on Christmas Day featuring Laura Carmichael, Pixie Geldof, Giles Deacon, Henry Holland, Abbey Clancy and more [Love]
  • New video from H&M’s forthcoming & Other Stories line reveals craftsmanship of bags in its first collection [YouTube]
  • Nike gamifies every day human movement with NikeFuel Missions video game [DigitalBuzzBlog]
  • Fashion retailer Caché launches mobile app featuring push notifications [AdWeek]

Roger Vivier releases shopper-themed iPad game

7 Nov

With the launch of Dressing-Room Panic, Roger Viver has become the latest brand to tackle the idea of gaming appropriate for fashion fans.

Available for the iPad, the app-based game invites users to help a shopper rearrange her latest purchases before her wardrobe overflows. They do so by pairing up shoes for instance, or clicking on the infamous Roger Vivier buckle to free up more space, all the whlie avoiding numerous traps throughout. Levels range from fashion beginner to shopaholic.

“Having fun with fashion –the essence of Vivier!” read a note on Facebook announcing it a couple of weeks ago. The aim is also to help fans rediscover some of the company’s most iconic designs. Will it convert to sales, I’m not so sure… but it’s a cute attempt.

You might also like: New Roger Vivier line inspires digital puzzle

Uniqlo UK pushes Heattech line with kinetic energy game

28 Oct

Uniqlo is encouraging consumers to convert their “social energy” through kinetic floor surfaces and a pop-up game console in various locations across London.

Designed to promote its thermal Heattech collection, the initiative sees footsteps transformed into energy at the entrance of the Japanese retailer’s flagship store in the UK in order to power digital screens, and custom-made game consoles inviting consumers to “step to generate” in exchange for an item from the line.

These “heat spots” (as pictured) are accompanied by an online version on the Uniqlo UK Facebook page, and a mobile game accessible via QR codes located on the heat spots and in Uniqlo store windows.

The resulting energy from both online and offline, as well as conversations around Heattech via Facebook and Twitter, are then being calculated and showcased on the in-store screens.

The campaign launched in Covent Garden in London on October 25 and continued in the Westfield London shopping centre over the weekend. From tomorrow, Monday, October 29, it will run in Westfield Stratford and Bluewater in Kent.

Fashion Hazard offers industry’s first action-fuelled catwalk game

17 Aug

Forget playing dress-up, forget virtual shopping malls, forget anything too girly or flirty, a new mobile game called Fashion Hazard has just hit the app store from Condé Nast that’s all about action.

Set on the catwalks of New York, London, Milan and Paris, it requires players to swipe, tilt and tap their way through all manner of obstacles to collect virtual currency, known as “bling”.

Competing to begin with as a naïve model called Ellie, there is everything from hissing snakes (a not-so-subtle metaphor for fashion industry types, says AdWeek) and retro stereos to contend with, not to mention the occasional can of red paint as though straight from a live PETA demonstration. As you progress, a more experienced model becomes available to play as.

“Begin as a model new to the world of high fashion and at the bottom of Fashion Week’s totem pole. Make a runway round-trip before the clock runs out without tripping, losing balance, or taking the ultimate spill,” reads the write-up.

“From New York through Europe, the rewards get bigger, the stakes get higher and staying on top gets harder. Stay in time, stay in line, stay in season…or become a Fashion Hazard.”

The idea for the game came from Juliana Stock, Condé Nast’s senior director of business and product development for its Interactive Product Group (IPG), whose 11-year-old daughter enjoys action games such as Temple Run).

“When we started to look at action and adventure with her interests in mind, which are girly, we didn’t find any,” she explained. “There was a need in the market to create an action game that was challenging, and yet still feminine and visually appealing to this demographic.”

It is currently available for the iPhone and iPad with an Android version due to follow, and costs 99c in the app store.

It also provides options for additional purchases including wallpaper and ringtones, suggesting future advertising opportunities could follow. It launches with a cross-promotional initiative with Frenzoo, developer of the Me Girl series.

Hermès taps into heritage and craftsmanship with digital launches

10 Jan

Hermès has launched a fun campaign through its Paris Mon Ami blog that engages with its fans while promoting the heritage of the company.

The ‘My Horse And I‘ initiative, encourages consumers to upload pictures of themselves with their favourite bangle or scarf alongside their equestrian best friend – be it hobby horse or real thing.

“Share your adventures, your friendships and your style,” reads the post dedicated to the search.

Meanwhile, the French luxury brand also has a microsite called Hearts and Crafts that provides an inside look at the making of its goods and those responsible for them.

10 employees are featured ranging from leather cutters to glass-makers, a jeweller and a colourist. Each one is profiled in a short video.

The site is based on the brand’s 48-minute feature film of the same name, created by Frédéric Laffont and Isabelle Dupuy-Charant. It was released in select theatres last year.

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